Classroom Activities: Dice of Fortune
Dice of Fortune takes a spin from Wheel of Fortune. First, divide the class into several teams. Each team then sends a member to roll the die. Depending on the number the group then gets to either pick a letter, lose a turn, or steal another team’s points. Each letter they guess is multiplied by either 200, 400, 0r 600 or whatever point system you come up with.
The team that guesses the answer wins a 1000 points.
- lose a turn
- 200 points for every correct guessed letter
- lose a turn
- 400 points for every correct guessed letter
- Steal all the points from another group
- 600 points for every correct guessed letter
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so it makes the students try to remember the spelling!